public override void OnInspectorGUI() { GUILayout.BeginHorizontal(); GUILayout.Label("Highlight Color:"); HighlightingRenderer hr = target as HighlightingRenderer; hr.HighlightColor = EditorGUILayout.ColorField(hr.HighlightColor); GUILayout.EndHorizontal(); CommonGUI(); }
// protected virtual void OnEnable() { hr = target as HighlightingRenderer; }