void OnEnable () { profile = serializedObject.FindProperty ("profile"); profileSync = serializedObject.FindProperty ("profileSync"); ignoreObjectVisibility = serializedObject.FindProperty ("ignoreObjectVisibility"); ignore = serializedObject.FindProperty ("ignore"); previewInEditor = serializedObject.FindProperty ("previewInEditor"); highlighted = serializedObject.FindProperty ("_highlighted"); fadeInDuration = serializedObject.FindProperty ("fadeInDuration"); fadeOutDuration = serializedObject.FindProperty ("fadeOutDuration"); overlay = serializedObject.FindProperty ("overlay"); overlayColor = serializedObject.FindProperty ("overlayColor"); overlayAnimationSpeed = serializedObject.FindProperty ("overlayAnimationSpeed"); overlayMinIntensity = serializedObject.FindProperty ("overlayMinIntensity"); overlayBlending = serializedObject.FindProperty ("overlayBlending"); outline = serializedObject.FindProperty ("outline"); outlineColor = serializedObject.FindProperty ("outlineColor"); outlineWidth = serializedObject.FindProperty ("outlineWidth"); outlineHQ = serializedObject.FindProperty ("outlineHQ"); outlineAlwaysOnTop = serializedObject.FindProperty ("outlineAlwaysOnTop"); outlineCullBackFaces = serializedObject.FindProperty ("outlineCullBackFaces"); glow = serializedObject.FindProperty ("glow"); glowWidth = serializedObject.FindProperty ("glowWidth"); glowHQ = serializedObject.FindProperty ("glowHQ"); glowAnimationSpeed = serializedObject.FindProperty ("glowAnimationSpeed"); glowDithering = serializedObject.FindProperty ("glowDithering"); glowMagicNumber1 = serializedObject.FindProperty ("glowMagicNumber1"); glowMagicNumber2 = serializedObject.FindProperty ("glowMagicNumber2"); glowAnimationSpeed = serializedObject.FindProperty ("glowAnimationSpeed"); glowPasses = serializedObject.FindProperty ("glowPasses"); glowAlwaysOnTop = serializedObject.FindProperty ("glowAlwaysOnTop"); glowCullBackFaces = serializedObject.FindProperty ("glowCullBackFaces"); innerGlow = serializedObject.FindProperty ("innerGlow"); innerGlowColor = serializedObject.FindProperty ("innerGlowColor"); innerGlowWidth = serializedObject.FindProperty ("innerGlowWidth"); innerGlowAlwaysOnTop = serializedObject.FindProperty ("innerGlowAlwaysOnTop"); seeThrough = serializedObject.FindProperty ("seeThrough"); seeThroughIntensity = serializedObject.FindProperty ("seeThroughIntensity"); seeThroughTintAlpha = serializedObject.FindProperty ("seeThroughTintAlpha"); seeThroughTintColor = serializedObject.FindProperty ("seeThroughTintColor"); targetFX = serializedObject.FindProperty ("targetFX"); targetFXTexture = serializedObject.FindProperty ("targetFXTexture"); targetFXRotationSpeed = serializedObject.FindProperty ("targetFXRotationSpeed"); targetFXInitialScale = serializedObject.FindProperty ("targetFXInitialScale"); targetFXEndScale = serializedObject.FindProperty ("targetFXEndScale"); targetFXColor = serializedObject.FindProperty ("targetFXColor"); targetFXCenter = serializedObject.FindProperty ("targetFXCenter"); targetFXTransitionDuration = serializedObject.FindProperty ("targetFXTransitionDuration"); targetFXStayDuration = serializedObject.FindProperty ("targetFXStayDuration"); thisEffect = (HighlightEffect)target; thisEffect.Refresh (); }
void OnEnable() { profile = serializedObject.FindProperty("profile"); profileSync = serializedObject.FindProperty("profileSync"); ignoreObjectVisibility = serializedObject.FindProperty("ignoreObjectVisibility"); reflectionProbes = serializedObject.FindProperty("reflectionProbes"); ignore = serializedObject.FindProperty("ignore"); previewInEditor = serializedObject.FindProperty("previewInEditor"); effectGroup = serializedObject.FindProperty("effectGroup"); effectGroupLayer = serializedObject.FindProperty("effectGroupLayer"); alphaCutOff = serializedObject.FindProperty("alphaCutOff"); cullBackFaces = serializedObject.FindProperty("cullBackFaces"); highlighted = serializedObject.FindProperty("_highlighted"); fadeInDuration = serializedObject.FindProperty("fadeInDuration"); fadeOutDuration = serializedObject.FindProperty("fadeOutDuration"); flipY = serializedObject.FindProperty("flipY"); constantWidth = serializedObject.FindProperty("constantWidth"); overlay = serializedObject.FindProperty("overlay"); overlayColor = serializedObject.FindProperty("overlayColor"); overlayAnimationSpeed = serializedObject.FindProperty("overlayAnimationSpeed"); overlayMinIntensity = serializedObject.FindProperty("overlayMinIntensity"); overlayBlending = serializedObject.FindProperty("overlayBlending"); outline = serializedObject.FindProperty("outline"); outlineColor = serializedObject.FindProperty("outlineColor"); outlineWidth = serializedObject.FindProperty("outlineWidth"); outlineQuality = serializedObject.FindProperty("outlineQuality"); outlineAlwaysOnTop = serializedObject.FindProperty("outlineAlwaysOnTop"); outlineOptimalBlit = serializedObject.FindProperty("outlineOptimalBlit"); outlineBlitDebug = serializedObject.FindProperty("outlineBlitDebug"); outlineDownsampling = serializedObject.FindProperty("outlineDownsampling"); glow = serializedObject.FindProperty("glow"); glowWidth = serializedObject.FindProperty("glowWidth"); glowQuality = serializedObject.FindProperty("glowQuality"); glowHQColor = serializedObject.FindProperty("glowHQColor"); glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed"); glowDithering = serializedObject.FindProperty("glowDithering"); glowMagicNumber1 = serializedObject.FindProperty("glowMagicNumber1"); glowMagicNumber2 = serializedObject.FindProperty("glowMagicNumber2"); glowAnimationSpeed = serializedObject.FindProperty("glowAnimationSpeed"); glowPasses = serializedObject.FindProperty("glowPasses"); glowAlwaysOnTop = serializedObject.FindProperty("glowAlwaysOnTop"); glowOptimalBlit = serializedObject.FindProperty("glowOptimalBlit"); glowBlitDebug = serializedObject.FindProperty("glowBlitDebug"); glowDownsampling = serializedObject.FindProperty("glowDownsampling"); innerGlow = serializedObject.FindProperty("innerGlow"); innerGlowColor = serializedObject.FindProperty("innerGlowColor"); innerGlowWidth = serializedObject.FindProperty("innerGlowWidth"); innerGlowAlwaysOnTop = serializedObject.FindProperty("innerGlowAlwaysOnTop"); seeThrough = serializedObject.FindProperty("seeThrough"); seeThroughIntensity = serializedObject.FindProperty("seeThroughIntensity"); seeThroughTintAlpha = serializedObject.FindProperty("seeThroughTintAlpha"); seeThroughTintColor = serializedObject.FindProperty("seeThroughTintColor"); targetFX = serializedObject.FindProperty("targetFX"); targetFXTexture = serializedObject.FindProperty("targetFXTexture"); targetFXRotationSpeed = serializedObject.FindProperty("targetFXRotationSpeed"); targetFXInitialScale = serializedObject.FindProperty("targetFXInitialScale"); targetFXEndScale = serializedObject.FindProperty("targetFXEndScale"); targetFXColor = serializedObject.FindProperty("targetFXColor"); targetFXCenter = serializedObject.FindProperty("targetFXCenter"); targetFXTransitionDuration = serializedObject.FindProperty("targetFXTransitionDuration"); targetFXStayDuration = serializedObject.FindProperty("targetFXStayDuration"); thisEffect = (HighlightEffect)target; thisEffect.Refresh(); }