private void MoveToAh() { WoWPoint movetoPoint = _loc; WoWUnit auctioneer; if (AutoFindAh || movetoPoint == WoWPoint.Zero) { auctioneer = ObjectManager.GetObjectsOfType <WoWUnit>() .Where(o => o.IsAuctioneer && o.IsAlive) .OrderBy(o => o.Distance) .FirstOrDefault(); } else { auctioneer = ObjectManager.GetObjectsOfType <WoWUnit>() .Where(o => o.IsAuctioneer && o.Location.Distance(_loc) < 5) .OrderBy(o => o.Distance) .FirstOrDefault(); } if (auctioneer != null) { movetoPoint = WoWMathHelper.CalculatePointFrom(Me.Location, auctioneer.Location, 3); } else if (movetoPoint == WoWPoint.Zero) { movetoPoint = MoveToAction.GetLocationFromDB(MoveToAction.MoveToType.NearestAH, 0); } if (movetoPoint == WoWPoint.Zero) { PBLog.Warn(Strings["Error_UnableToFindAuctioneer"]); } if (movetoPoint.Distance(StyxWoW.Me.Location) > 4.5) { Util.MoveTo(movetoPoint); } else if (auctioneer != null) { auctioneer.Interact(); } }
private void MoveToBanker() { WoWPoint movetoPoint = _loc; WoWObject bank = GetLocalBanker(); if (bank != null) { movetoPoint = WoWMathHelper.CalculatePointFrom(Me.Location, bank.Location, 4); } // search the database else if (movetoPoint == WoWPoint.Zero) { movetoPoint = MoveToAction.GetLocationFromDB( Bank == BankType.Personal ? MoveToAction.MoveToType.NearestBanker : MoveToAction.MoveToType.NearestGB, NpcEntry); } if (movetoPoint == WoWPoint.Zero) { IsDone = true; PBLog.Warn("Unable to find bank"); } if (movetoPoint.Distance(StyxWoW.Me.Location) > 4) { Util.MoveTo(movetoPoint); } // since there are many personal bank replacement addons I can't just check if frame is open and be generic.. using events isn't reliable else if (bank != null) { bank.Interact(); } else { IsDone = true; PBLog.Warn(Strings["Error_UnableToFindBank"]); } }
protected override async Task Run() { if (MerchantFrame.Instance == null || !MerchantFrame.Instance.IsVisible) { WoWPoint movetoPoint = _loc; if (_entry == 0) { _entry = NpcEntry; } if (_entry == 0) { MoveToAction.GetLocationFromDB(MoveToAction.MoveToType.NearestVendor, 0); NpcResult npcResults = NpcQueries.GetNearestNpc( StyxWoW.Me.MapId, StyxWoW.Me.Location, UnitNPCFlags.Vendor); _entry = (uint)npcResults.Entry; movetoPoint = npcResults.Location; } WoWUnit unit = ObjectManager.GetObjectsOfType <WoWUnit>().Where(o => o.Entry == _entry). OrderBy(o => o.Distance).FirstOrDefault(); if (unit != null) { movetoPoint = unit.Location; } else if (movetoPoint == WoWPoint.Zero) { movetoPoint = MoveToAction.GetLocationFromDB(MoveToAction.MoveToType.NpcByID, NpcEntry); } if (movetoPoint != WoWPoint.Zero && StyxWoW.Me.Location.Distance(movetoPoint) > 4.5) { Util.MoveTo(movetoPoint); } else if (unit != null) { unit.Target(); unit.Interact(); } if (GossipFrame.Instance != null && GossipFrame.Instance.IsVisible && GossipFrame.Instance.GossipOptionEntries != null) { foreach (GossipEntry ge in GossipFrame.Instance.GossipOptionEntries) { if (ge.Type == GossipEntry.GossipEntryType.Vendor) { GossipFrame.Instance.SelectGossipOption(ge.Index); return; } } } } else { if (SellItemType == SellItemActionType.Specific) { var idList = new List <uint>(); string[] entries = ItemID.Split(','); if (entries.Length > 0) { foreach (string entry in entries) { uint itemID; if (!uint.TryParse(entry.Trim(), out itemID)) { PBLog.Warn(Strings["Error_NotAValidItemEntry"], entry.Trim()); continue; } idList.Add(itemID); } } else { PBLog.Warn(Strings["Error_NoItemEntries"]); IsDone = true; return; } List <WoWItem> itemList = StyxWoW.Me.BagItems.Where(u => idList.Contains(u.Entry)). Take(Sell == DepositWithdrawAmount.All ? int.MaxValue : Count).ToList(); using (StyxWoW.Memory.AcquireFrame()) { foreach (WoWItem item in itemList) { item.UseContainerItem(); } } } else { List <WoWItem> itemList = null; IEnumerable <WoWItem> itemQuery = from item in Me.BagItems where !ProtectedItemsManager.Contains(item.Entry) && !ProfessionbuddyBot.Instance.TradeskillTools.Contains(item.Entry) select item; switch (SellItemType) { case SellItemActionType.Greys: itemList = itemQuery.Where(i => i.Quality == WoWItemQuality.Poor).ToList(); break; case SellItemActionType.Whites: itemList = itemQuery.Where(i => i.Quality == WoWItemQuality.Common).ToList(); break; case SellItemActionType.Greens: itemList = itemQuery.Where(i => i.Quality == WoWItemQuality.Uncommon).ToList(); break; case SellItemActionType.Blues: itemList = itemQuery.Where(i => i.Quality == WoWItemQuality.Rare).ToList(); break; } if (itemList != null) { using (StyxWoW.Memory.AcquireFrame()) { foreach (WoWItem item in itemList) { item.UseContainerItem(); } } } } PBLog.Log("SellItemAction Completed for {0}", ItemID); IsDone = true; } }
protected override async Task Run() { if (MerchantFrame.Instance == null || !MerchantFrame.Instance.IsVisible) { WoWPoint movetoPoint = _loc; WoWUnit unit = ObjectManager.GetObjectsOfType <WoWUnit>().Where(o => o.Entry == NpcEntry). OrderBy(o => o.Distance).FirstOrDefault(); if (unit != null) { movetoPoint = WoWMathHelper.CalculatePointFrom(Me.Location, unit.Location, 3); } else if (movetoPoint == WoWPoint.Zero) { movetoPoint = MoveToAction.GetLocationFromDB(MoveToAction.MoveToType.NpcByID, NpcEntry); } if (movetoPoint != WoWPoint.Zero && StyxWoW.Me.Location.Distance(movetoPoint) > 4.5) { Util.MoveTo(movetoPoint); } else if (unit != null) { unit.Target(); unit.Interact(); } if (GossipFrame.Instance != null && GossipFrame.Instance.IsVisible && GossipFrame.Instance.GossipOptionEntries != null) { foreach (GossipEntry ge in GossipFrame.Instance.GossipOptionEntries) { if (ge.Type == GossipEntry.GossipEntryType.Vendor) { GossipFrame.Instance.SelectGossipOption(ge.Index); break; } } } } else { // check if we have merchant frame open at correct NPC if (NpcEntry > 0 && Me.GotTarget && Me.CurrentTarget.Entry != NpcEntry) { MerchantFrame.Instance.Close(); return; } if (!_concludingSw.IsRunning) { if (BuyItemType == BuyItemActionType.SpecificItem) { var idList = new List <uint>(); string[] entries = ItemID.Split(','); if (entries.Length > 0) { foreach (string entry in entries) { uint itemID; if (!uint.TryParse(entry.Trim(), out itemID)) { PBLog.Warn(Strings["Error_NotAValidItemEntry"], entry.Trim()); continue; } idList.Add(itemID); } } else { PBLog.Warn(Strings["Error_NoItemEntries"]); IsDone = true; return; } foreach (uint id in idList) { int count = !BuyAdditively?Math.Max(Count - Util.GetCarriedItemCount(id), 0) : Count; if (count > 0) { BuyItem(id, (uint)count); } } } else if (BuyItemType == BuyItemActionType.Material) { foreach (var kv in ProfessionbuddyBot.Instance.MaterialList) { // only buy items if we don't have enough in bags... int amount = kv.Value - (int)Ingredient.GetInBagItemCount(kv.Key); if (amount > 0) { BuyItem(kv.Key, (uint)amount); } } } _concludingSw.Start(); } if (_concludingSw.ElapsedMilliseconds >= 2000) { PBLog.Log("BuyItemAction Completed"); IsDone = true; } } }
protected override async Task Run() { if (!_interactTimer.IsFinished) { return; } if (!TrainerFrame.Instance.IsVisible || !StyxWoW.Me.GotTarget || StyxWoW.Me.CurrentTarget.Entry != NpcEntry) { WoWPoint movetoPoint = _loc; WoWUnit unit = ObjectManager.GetObjectsOfType <WoWUnit>().Where(o => o.Entry == NpcEntry). OrderBy(o => o.Distance).FirstOrDefault(); if (unit != null) { movetoPoint = unit.Location; } else if (movetoPoint == WoWPoint.Zero) { movetoPoint = MoveToAction.GetLocationFromDB(MoveToAction.MoveToType.NpcByID, NpcEntry); } if (movetoPoint != WoWPoint.Zero && StyxWoW.Me.Location.Distance(movetoPoint) > 4.5) { Util.MoveTo(movetoPoint); return; } if (GossipFrame.Instance.IsVisible) { foreach (GossipEntry ge in GossipFrame.Instance.GossipOptionEntries) { if (ge.Type == GossipEntry.GossipEntryType.Trainer) { GossipFrame.Instance.SelectGossipOption(ge.Index); return; } } PBLog.Warn("NPC does not provide a train gossip option"); // we should not continue at this point. TreeRoot.Stop(); return; } if (Me.IsMoving) { WoWMovement.MoveStop(); return; } if (unit != null) { if (Me.CurrentTargetGuid != unit.Guid) { unit.Target(); return; } _interactTimer.Reset(); unit.Interact(); } return; } if (_trainWaitTimer.IsFinished) { using (StyxWoW.Memory.AcquireFrame()) { Lua.DoString("SetTrainerServiceTypeFilter('available', 1)"); // check if there is any abilities to that need training. var numOfAvailableAbilities = Lua.GetReturnVal <int>( "local a=0 for n=GetNumTrainerServices(),1,-1 do if select(3,GetTrainerServiceInfo(n)) == 'available' then a=a+1 end end return a ", 0); if (numOfAvailableAbilities == 0) { IsDone = true; PBLog.Log("Done training"); return; } Lua.DoString("BuyTrainerService(0) "); _trainWaitTimer.Reset(); } } }