Inheritance: HideAllUI.HideUI
コード例 #1
0
            public static void HSceneStart(HScene __instance)
            {
                var traverse = Traverse.Create(__instance);

                CanvasGroup UIGroup = traverse.Field("sprite").Field("UIGroup").GetValue <CanvasGroup>();

                if (UIGroup == null)
                {
                    return;
                }

                currentUIHandler = new HideHSceneUI(UIGroup);
            }
コード例 #2
0
 public static void HSceneStart()
 {
     currentUIHandler = new HideHSceneUI();
 }