/// <summary> /// Add a new pedestrian to the simulation. /// </summary> /// <param name="ped">The pedestrian to add.</param> public void AddPed(Pedestrian ped) { RigidBody body = ped.Body; world.AddBody(body); PedestrianController controller = new PedestrianController(world, body); world.AddConstraint(controller); ped.Controller = controller; }