protected override void Deserialize(NetDeserializer s) { base.Deserialize(s); this.color = s.ReadColor(false); }
protected override void Deserialize(NetDeserializer s) { base.Deserialize(s); this.playerType = (PlayerType)s.ReadByte(); this.position = s.ReadVector3(); }
public static void Return(NetDeserializer deserializer) { dPool.Push(deserializer); }