public void Draw(SpriteBatch spriteBatch, Rectangle destination) { // Margin destination = Margin.Apply(destination); // Borders spriteBatch.FillRectangle(destination, Border.Color); destination = Border.Margins.Apply(destination); // Padding destination = Padding.Apply(destination); spriteBatch.FillRectangle(destination, Background); }
public void Draw(SpriteBatch spriteBatch, RectangleF destination) { spriteBatch.DrawSpacing(Widget.Scale(Margin), Widget.Scale(destination), Margin.Color); if (Rise.Debug.UI) { spriteBatch.DrawSpacing(Widget.Scale(Margin), Widget.Scale(destination), Color.Cyan * 0.5f); } destination = Margin.Apply(destination); spriteBatch.DrawSpacing(Widget.Scale(Border), Widget.Scale(destination), Border.Color); destination = Border.Apply(destination); spriteBatch.FillRectangle(Widget.Scale(destination), BackgroundColor); if (Rise.Debug.UI) { spriteBatch.DrawSpacing(Widget.Scale(Padding), Widget.Scale(destination), Color.Magenta * 0.5f); } }
public Rectangle GetContent(Rectangle rectangle) { return(Margin.Apply(Border.Apply(Padding.Apply(rectangle)))); }
public Rectangle GetContent(Rectangle rectangle) => Margin.Apply(Border.Margins.Apply(Padding.Apply(rectangle)));