public static OneBitflipMove[] Apply(BinaryVector binaryVector, IRandom random, int sampleSize) { OneBitflipMove[] moves = new OneBitflipMove[sampleSize]; for (int i = 0; i < sampleSize; i++) { moves[i] = StochasticOneBitflipSingleMoveGenerator.Apply(binaryVector, random); } return(moves); }
protected StochasticOneBitflipSingleMoveGenerator(StochasticOneBitflipSingleMoveGenerator original, Cloner cloner) : base(original, cloner) { }
protected StochasticOneBitflipSingleMoveGenerator(StochasticOneBitflipSingleMoveGenerator original, Cloner cloner) : base(original, cloner) { }