コード例 #1
0
        private static AssetHunterMainWindow initializeWindow()
        {
            m_IntialGUIColor = GUI.color;

            m_window = EditorWindow.GetWindow <AssetHunterMainWindow>();
            m_window.Show();
            loadEditorResources();

            m_window.m_BuildLogExists = AssetHunterHelper.HasBuildLogAvaliable();

            AssetHunterUpgradeWindow.Init();

            return(m_window);
        }
コード例 #2
0
        private static void runShowUpdateInfoTest()
        {
            bool windowWasShown = EditorPrefs.GetInt(UpdateWindowWasShown) == 1;

            //Make sure we haven't chosen NOT to import
            if (windowWasShown)
            {
                return;
            }
            else
            {
                AssetHunterUpgradeWindow.Init();
            }
        }