/// <summary> /// /// </summary> /// <param name="obj"></param> public void AddGameObject(GameObject obj) { if (MapInstance.Instance.AddGameObject(obj)) { AddChild(obj); } }
/// <summary> /// /// </summary> /// <param name="obj"></param> public void RemoveGameObject(GameObject obj) { if (MapInstance.Instance.RemoveGameObject(obj.Id)) { RemoveChild(obj); } }