public MovementMember Clone() { MovementMember clonedMember = new MovementMemberImpl(); clonedMember.Name = this.Name; clonedMember.Ability = this.Ability; clonedMember.Direction = this.Direction; clonedMember.AbilityReference = this.AbilityReference; return(clonedMember); }
public void AddMovementMember(Direction direction, AnimatedAbility.AnimatedAbility ability) { MovementMember member = new MovementMemberImpl(); member.Direction = direction; member.Name = direction.ToString(); if (ability == null) { ability = new AnimatedAbilityImpl(); ability.Name = GetDefaultMemberAbilityName(direction); } member.Ability = ability; MovementMembers.Add(member); }