/// <summary> /// Go up to Variables from Globals. /// </summary> private static void gotoVariablesFromGlobals() { if (heroObject.lists.visible) { int variableCount = 7; VariablesMenuBlock.showBlockContent(variableCount - 1); } else { VariablesMenuBlock.showBlockTitle(); } }
/// <summary> /// Draw the block. /// </summary> private static void DrawBlock() { // draw the properties //PropertyMenuBlock.Block(heroObject); // draw the list of hero properties PropertyListMenuBlock.Block(heroObject); // draw the states StateMenuBlock.Block(heroObject); // draw the variables VariablesMenuBlock.Block(heroObject); // draw the global variables GlobalsMenuBlock.Block(heroObject); }
/// <summary> /// Go down to Variables from States. /// </summary> private static void gotoVariablesFromStates() { VariablesMenuBlock.showBlockTitle(); }