/// <summary> /// Draw the block. /// </summary> private static void DrawBlock() { // draw the properties //PropertyMenuBlock.Block(heroObject); // draw the list of hero properties PropertyListMenuBlock.Block(heroObject); // draw the states StateMenuBlock.Block(heroObject); // draw the variables VariablesMenuBlock.Block(heroObject); // draw the global variables GlobalsMenuBlock.Block(heroObject); }
/// <summary> /// Go down to Globals from Variables. /// </summary> private static void gotoGlobalsFromVariables() { GlobalsMenuBlock.showBlockTitle(); }