public GameDownloader() { InitializeComponent(); _helper = null; _dialogsHelpers = new DialogsHelpers(); SetupDownloadButton(); }
public GamesPanel() { _flgInitiation = true; InitializeComponent(); _dialogsHelpers = new DialogsHelpers(); _flgInitiation = false; }
public GameSetupPanel(AppManager Manager, DialogsHelpers DialogsHelpers, Game GameData) : base(Manager, DialogsHelpers, GameData) { InitializeComponent(); InitializePanel(); }
public DOSBoxPanel() { _flgInitiation = true; InitializeComponent(); _helpers = new SettingsHelpers(); _dialogsHelpers = new DialogsHelpers(); _flgInitiation = false; }
public GamesPanel(TranslationsHelpers Translator, Settings AppSettings, string PanelName) : base(Translator, AppSettings, PanelName) { _flgInitiation = true; InitializeComponent(); _dialogsHelpers = new DialogsHelpers(); CompileUI(_AppSettings); _flgInitiation = false; }
public GameInfoPanel(AppManager Manager, DialogsHelpers DialogsHelpers, Game GameData, Dictionary<String, Category> Cats) : base(Manager,DialogsHelpers,GameData) { InitializeComponent(); _cats = Cats; InitializePanel(); }
public GamePanelBase(AppManager Manager, DialogsHelpers DialogsHelpers, Game GameData) { InitializeComponent(); _manager = Manager; _settings = _manager.AppSettings; _translator = _manager.Translator; _dialogsHelpers = DialogsHelpers; _game = GameData; }
public GameDialog(AppManager Manager, Game GameData, bool isEditing) { InitializeComponent(); _manager = Manager; _game = (Game)GameData.Clone(); _dialogsHelpers = new DialogsHelpers(); _manager.Translator.TranslateUI(_manager.AppSettings.Language, this.Name, this.Controls); _cats = _manager.DB.GetAllCategories(); LoadPanel(1); }
public GameDownloader(MyAbandonware Helper, string DownloadURI, string DestinationFile) { _helper = Helper; _downloadURI = DownloadURI; _destinationFile = DestinationFile; _dialogsHelpers = new DialogsHelpers(); EnableDownload(); AddDownloadHandlers(); }
public BehavioursPanel(TranslationsHelpers Translator, Settings AppSettings, SettingsManager SettingsDB, string PanelName) : base(Translator, AppSettings, PanelName) { _flgInitiation = true; InitializeComponent(); _helpers = new SettingsHelpers(); _dialogsHelpers = new DialogsHelpers(); _SettingsDB = SettingsDB; CompileUI(_AppSettings); _flgInitiation = false; }