public GetStrongConnectedComponentEdgesCount ( int strongConnectedComponent ) : int | ||
strongConnectedComponent | int | |
return | int |
private void DrawStrongConnectedComponentEdges(int i) { for (int j = 0; j < StrongConnectedComponentGraph.GetStrongConnectedComponentEdgesCount(i); ++j) { glDrawer.DrawVector2D(VertexCoords[StrongConnectedComponentGraph.GetEdge(i, j).Begin], VertexCoords[StrongConnectedComponentGraph.GetEdge(i, j).End]); } }
private void DrawStrongConnectedComponentEdges(int i) { Gl.glLineWidth(2); for (int j = 0; j < StrongConnectedComponentGraph.GetStrongConnectedComponentEdgesCount(i); ++j) { DrawVector2D(StrongConnectedComponentGraph.GetEdge(i, j)); } }