public void End() { Console.Clear(); if (_player.GetNotAlive()) { Console.WriteLine("G A M E O V E R."); Console.WriteLine("You Died."); } else if (_DemonKing.GetNotAlive()) { Console.WriteLine("Congradulations! You defeated the Demon King! "); //blah blah blah more dialogue } else { Console.WriteLine("Version 0.0.3"); Console.WriteLine("You reached the end of what we have. This is an early version of the game."); char input; GetInput(out input, "Yes", "No", "Do you wish to save?"); if (input == '1') { Console.WriteLine("Saving . . ."); Console.ReadKey(); Save(); Console.WriteLine("Have a great day!"); } else { Console.WriteLine("Oh well"); } } Console.WriteLine("Press [Enter] to End Game."); Console.ReadLine(); Console.Clear(); }