コード例 #1
0
		public static async Task<bool> ShowAddGameDialog(this MetroWindow window, Deck deck)
		{
			if(deck == null)
				return false;
			var dialog = new AddGameDialog(deck);
			await window.ShowMetroDialogAsync(dialog, new MetroDialogSettings {AffirmativeButtonText = "save", NegativeButtonText = "cancel"});
			var game = await dialog.WaitForButtonPressAsync();
			await window.HideMetroDialogAsync(dialog);
			if(game == null)
				return false;
			deck.DeckStats.AddGameResult(game);
			if(Config.Instance.HearthStatsAutoUploadNewGames)
			{
				if(game.GameMode == GameMode.Arena)
					HearthStatsManager.UploadArenaMatchAsync(game, deck, true, true);
				else
					HearthStatsManager.UploadMatchAsync(game, deck.GetSelectedDeckVersion(), true, true);
			}
			DeckStatsList.Save();
			Core.MainWindow.DeckPickerList.UpdateDecks(forceUpdate: new[] {deck});
			return true;
		}
コード例 #2
0
		public static async Task<bool> ShowEditGameDialog(this MetroWindow window, GameStats game)
		{
			if(game == null)
				return false;
			var dialog = new AddGameDialog(game);
			await window.ShowMetroDialogAsync(dialog, new MetroDialogSettings {AffirmativeButtonText = "save", NegativeButtonText = "cancel"});
			var result = await dialog.WaitForButtonPressAsync();
			await window.HideMetroDialogAsync(dialog);
			if(result == null)
				return false;
			if(Config.Instance.HearthStatsAutoUploadNewGames && HearthStatsAPI.IsLoggedIn)
			{
				var deck = DeckList.Instance.Decks.FirstOrDefault(d => d.DeckId == game.DeckId);
				if(deck != null)
				{
					if(game.GameMode == GameMode.Arena)
						HearthStatsManager.UpdateArenaMatchAsync(game, deck, true, true);
					else
						HearthStatsManager.UpdateMatchAsync(game, deck.GetVersion(game.PlayerDeckVersion), true, true);
				}
			}
			DeckStatsList.Save();
			Core.MainWindow.DeckPickerList.UpdateDecks();
			return true;
		}
		private async void BtnAddNewGame_Click(object sender, RoutedEventArgs e)
		{
			if(_deck == null)
				return;
			var dialog = new AddGameDialog(_deck);
			await
				Helper.MainWindow.ShowMetroDialogAsync(dialog,
				                                       new MetroDialogSettings {AffirmativeButtonText = "save", NegativeButtonText = "cancel"});
			var game = await dialog.WaitForButtonPressAsync();
			await Helper.MainWindow.HideMetroDialogAsync(dialog);
			if(game != null)
			{
				_deck.DeckStats.AddGameResult(game);
				if(Config.Instance.HearthStatsAutoUploadNewGames)
				{
					if(game.GameMode == GameMode.Arena)
						HearthStatsManager.UploadArenaMatchAsync(game, _deck, true, true);
					else
						HearthStatsManager.UploadMatchAsync(game, _deck.GetSelectedDeckVersion(), true, true);
				}
				Refresh();
			}
			DeckStatsList.Save();
			Helper.MainWindow.DeckPickerList.UpdateDecks();
		}