public void OpenPack(List <string> words) { InputControl.TypeKeys(" "); Thread.Sleep(5000); List <int[]> points = locator.CardPacks().ToList(); int[] doneButton = points.Last(); points.RemoveAt(points.Count - 1); foreach (int[] cardPosition in points) { InputControl.MouseClick(cardPosition, "left", ClickDelay / 2); } Thread.Sleep(2500); InputControl.MouseClick(doneButton, "left", ClickDelay / 2); }
public void Escape(List <string> words) { InputControl.TypeKeys("{ESC}"); }
public void ConcedeGame(List <string> words) { InputControl.TypeKeys("{ESC}"); Thread.Sleep(ClickDelay); InputControl.MouseClick(locator.ConcedeButton()); }
public void EndTurn(List <string> words) { InputControl.TypeKeys("{ESC}"); InputControl.MouseClick(locator.EndTurnButton()); }