static void Main(string[] args) { Console.WriteLine("Hash table demo"); MyMapNode <string, string> hash = new MyMapNode <string, string>(5); hash.Add("0", "To"); hash.Add("1", "be"); hash.Add("2", "or"); hash.Add("3", "not"); hash.Add("4", "to"); hash.Add("5", "be"); string hash5 = hash.Get("5"); Console.WriteLine("5th index value: " + hash5); string hash2 = hash.Get("2"); Console.WriteLine("2th index value: " + hash2); }
static void Main(string[] args) { Console.WriteLine("Hello Welcome to Hashmap."); /// Create a reference of MyMapNode MyMapNode <string, string> hash = new MyMapNode <string, string>(5); hash.Add("0", "To"); hash.Add("1", "be"); hash.Add("2", "or"); hash.Add("3", "not"); hash.Add("4", "to"); hash.Add("5", "be"); hash.GetFrequency("To"); string hashFive = hash.Get("5"); Console.WriteLine("5th index value is: " + hashFive); string hashTwo = hash.Get("2"); Console.WriteLine("2nd index value is: " + hashTwo); }