/// <summary> /// Add a HapticSequence to this HapticPattern with a given time offset and AreaFlag, and default strength of 1.0 /// </summary> /// <param name="time">Time offset (fractional seconds)</param> /// <param name="area">AreaFlag on which to play the HapticSequence</param> /// <param name="sequence">The HapticSequence to be added</param> public HapticPattern AddSequence(ParameterizedSequence sequence) { Sequences.Add(sequence.Clone()); return(this); }