void Puzzle_Complete_Handler(BinaryReader br) { PuzzleCompleteArgs args = new PuzzleCompleteArgs(); args.AuthToken = br.ReadString(); args.TowerIndex = br.ReadInt32(); args.FloorNumber = br.ReadInt32(); args.CompletionTime = br.ReadSingle(); args.NoExpBonus = br.ReadBoolean(); OnPuzzleComplete(this, args); }
void Puzzle_Complete_Handler(BinaryReader br) { PuzzleCompleteArgs args = new PuzzleCompleteArgs(); args.TowerIndex = br.ReadInt32(); args.FloorNumber = br.ReadInt32(); args.CompletionTime = br.ReadSingle(); OnPuzzleComplete(this, args); }
private void Client_OnPuzzleComplete(object sender, PuzzleCompleteArgs e) { TaskProcessor.AddTask(new HTask(HTask.HTaskType.PuzzleComplete_FetchData, (HClient)sender, e)); }