public void Update(double deltaTime) { if (m_Input.Focused) { m_Input.Update(deltaTime); } m_Buttons[0].Enabled = (m_Input.Text != null && m_Input.Text.Length > 0); }
public void Update(GameTime gt) { if (m_Input.Focused) { m_Input.Update(gt); } m_Buttons[0].Enabled = (m_Input.Text != null && m_Input.Text.Length > 0); }
public void Update(double gt) { if (m_Mode == Mode.EmailInput) { m_Email.Update(gt); m_Password.Update(gt); if (m_bEmailCreate) { m_Password2.Update(gt); } } }