private static void setGambler(Game i_Game) { s_Gambler = new Gambler(i_Game); s_Gambler.BetPlaced += new Action(() => { foreach (Sevivon item in m_Sevivons) { item.CanSpin = true; } }); i_Game.Components.Add(s_Gambler); }
protected virtual void OnStopped(Gambler.eBidLetter i_WinningLetter) { if (Stopped != null) { Stopped.Invoke(i_WinningLetter); } }