コード例 #1
0
ファイル: DataValues.cs プロジェクト: nolenfelten/Blam_BSP
 public DataValues(Meta meta, string iEntName, Map map, int iOffsetInChunk, IFPIO.ObjectEnum type, int iLineNumber)
 {
     this.meta = meta;
     this.LineNumber = iLineNumber;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Dock = DockStyle.Top;
     this.Controls[0].Text = EntName;
     this.Controls[2].Text = type.ToString();
     this.ValueType = type;
     switch (this.ValueType)
     {
         case IFPIO.ObjectEnum.Byte:
             this.size = 1;
             break;
         case IFPIO.ObjectEnum.Short:
         case IFPIO.ObjectEnum.UShort:
             this.size = 2;
             break;
         case IFPIO.ObjectEnum.Int:
         case IFPIO.ObjectEnum.UInt:
         case IFPIO.ObjectEnum.Float:
         case IFPIO.ObjectEnum.Unknown:
             this.size = 4;
             break;
         case IFPIO.ObjectEnum.Unused:
             this.size = 0;
             break;
     }
     this.AutoSize = false;
 }
コード例 #2
0
ファイル: DataValues.cs プロジェクト: nolenfelten/Blam_BSP
 /// <summary>
 /// Initializes a new instance of the <see cref="DataValues"/> class.
 /// </summary>
 /// <param name="iEntName">
 /// The i ent name.
 /// </param>
 /// <param name="map">
 /// The map.
 /// </param>
 /// <param name="iOffsetInChunk">
 /// The i offset in chunk.
 /// </param>
 /// <param name="type">
 /// The type.
 /// </param>
 /// <param name="iLineNumber">
 /// The i line number.
 /// </param>
 public DataValues(string iEntName, Map map, int iOffsetInChunk, IFPIO.ObjectEnum type, int iLineNumber)
 {
     this.LineNumber = iLineNumber;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Dock = DockStyle.Top;
     this.Controls[0].Text = EntName;
     this.Controls[2].Text = type.ToString();
     this.ValueType = type;
     this.AutoSize = false;
     this.Enter += DataValues_GotFocus;
     this.Leave += DataValues_LostFocus;
 }