/// <summary> /// Load frames from WzSubProperty or WzCanvasProperty /// </summary> /// <param name="texturePool"></param> /// <param name="source"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="device"></param> /// <param name="usedProps"></param> /// <param name="spineAni">Spine animation path</param> /// <returns></returns> private static List <IDXObject> LoadFrames(TexturePool texturePool, WzImageProperty source, int x, int y, GraphicsDevice device, ref List <WzObject> usedProps, string spineAni = null) { List <IDXObject> frames = new List <IDXObject>(); source = WzInfoTools.GetRealProperty(source); if (source is WzSubProperty property1 && property1.WzProperties.Count == 1) { source = property1.WzProperties[0]; } if (source is WzCanvasProperty property) //one-frame { bool bLoadedSpine = LoadSpineMapObjectItem(source, source, device, spineAni); if (!bLoadedSpine) { string canvasBitmapPath = property.FullPath; Texture2D textureFromCache = texturePool.GetTexture(canvasBitmapPath); if (textureFromCache != null) { source.MSTag = textureFromCache; } else { source.MSTag = property.GetLinkedWzCanvasBitmap().ToTexture2D(device); // add to cache texturePool.AddTextureToPool(canvasBitmapPath, (Texture2D)source.MSTag); } } usedProps.Add(source); if (source.MSTagSpine != null) { WzSpineObject spineObject = (WzSpineObject)source.MSTagSpine; System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXSpineObject(spineObject, x, y, origin)); } else if (source.MSTag != null) { Texture2D texture = (Texture2D)source.MSTag; System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture)); } else // fallback { Texture2D texture = Properties.Resources.placeholder.ToTexture2D(device); System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture)); } } else if (source is WzSubProperty) // animated { WzImageProperty _frameProp; int i = 0; while ((_frameProp = WzInfoTools.GetRealProperty(source[(i++).ToString()])) != null) { if (_frameProp is WzSubProperty) // issue with 867119250 { frames.AddRange(LoadFrames(texturePool, _frameProp, x, y, device, ref usedProps, null)); } else { WzCanvasProperty frameProp; if (_frameProp is WzUOLProperty) // some could be UOL. Ex: 321100000 Mirror world: [Mirror World] Leafre { WzObject linkVal = ((WzUOLProperty)_frameProp).LinkValue; if (linkVal is WzCanvasProperty linkCanvas) { frameProp = linkCanvas; } else { continue; } } else { frameProp = (WzCanvasProperty)_frameProp; } int delay = (int)InfoTool.GetOptionalInt(frameProp["delay"], 100); bool bLoadedSpine = LoadSpineMapObjectItem((WzImageProperty)frameProp.Parent, frameProp, device, spineAni); if (!bLoadedSpine) { if (frameProp.MSTag == null) { string canvasBitmapPath = frameProp.FullPath; Texture2D textureFromCache = texturePool.GetTexture(canvasBitmapPath); if (textureFromCache != null) { frameProp.MSTag = textureFromCache; } else { frameProp.MSTag = frameProp.GetLinkedWzCanvasBitmap().ToTexture2D(device); // add to cache texturePool.AddTextureToPool(canvasBitmapPath, (Texture2D)frameProp.MSTag); } } } usedProps.Add(frameProp); if (frameProp.MSTagSpine != null) { WzSpineObject spineObject = (WzSpineObject)frameProp.MSTagSpine; System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXSpineObject(spineObject, x, y, origin, delay)); } else if (frameProp.MSTag != null) { Texture2D texture = (Texture2D)frameProp.MSTag; System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture, delay)); } else { Texture2D texture = Properties.Resources.placeholder.ToTexture2D(device); System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture, delay)); } } } } return(frames); }
/// <summary> /// Load frames from WzSubProperty or WzCanvasProperty /// </summary> /// <param name="texturePool"></param> /// <param name="source"></param> /// <param name="x"></param> /// <param name="y"></param> /// <param name="device"></param> /// <param name="usedProps"></param> /// <param name="spineAni">Spine animation path</param> /// <returns></returns> private static List <IDXObject> LoadFrames(TexturePool texturePool, WzImageProperty source, int x, int y, GraphicsDevice device, ref List <WzObject> usedProps, string spineAni = null) { List <IDXObject> frames = new List <IDXObject>(); source = WzInfoTools.GetRealProperty(source); if (source is WzSubProperty property1 && property1.WzProperties.Count == 1) { source = property1.WzProperties[0]; } if (source is WzCanvasProperty property) //one-frame { bool bLoadedSpine = LoadSpineMapObjectItem(source, source, device, spineAni); if (!bLoadedSpine) { string canvasBitmapPath = property.FullPath; Texture2D textureFromCache = texturePool.GetTexture(canvasBitmapPath); if (textureFromCache != null) { source.MSTag = textureFromCache; } else { source.MSTag = BoardItem.TextureFromBitmap(device, property.GetLinkedWzCanvasBitmap()); // add to cache texturePool.AddTextureToPool(canvasBitmapPath, (Texture2D)source.MSTag); } } usedProps.Add(source); if (source.MSTagSpine != null) { WzSpineObject spineObject = (WzSpineObject)source.MSTagSpine; System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXSpineObject(spineObject, x, y, origin)); } else if (source.MSTag != null) { Texture2D texture = (Texture2D)source.MSTag; System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture)); } else // fallback { Texture2D texture = BoardItem.TextureFromBitmap(device, Properties.Resources.placeholder); System.Drawing.PointF origin = property.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture)); } } else if (source is WzSubProperty) // animated { WzCanvasProperty frameProp; int i = 0; while ((frameProp = (WzCanvasProperty)WzInfoTools.GetRealProperty(source[(i++).ToString()])) != null) { int delay = (int)InfoTool.GetOptionalInt(frameProp["delay"], 100); bool bLoadedSpine = LoadSpineMapObjectItem((WzImageProperty)frameProp.Parent, frameProp, device, spineAni); if (!bLoadedSpine) { if (frameProp.MSTag == null) { string canvasBitmapPath = frameProp.FullPath; Texture2D textureFromCache = texturePool.GetTexture(canvasBitmapPath); if (textureFromCache != null) { frameProp.MSTag = textureFromCache; } else { frameProp.MSTag = BoardItem.TextureFromBitmap(device, frameProp.GetLinkedWzCanvasBitmap()); // add to cache texturePool.AddTextureToPool(canvasBitmapPath, (Texture2D)frameProp.MSTag); } } } usedProps.Add(frameProp); if (frameProp.MSTagSpine != null) { WzSpineObject spineObject = (WzSpineObject)frameProp.MSTagSpine; System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXSpineObject(spineObject, x, y, origin, delay)); } else if (frameProp.MSTag != null) { Texture2D texture = (Texture2D)frameProp.MSTag; System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture, delay)); } else { Texture2D texture = BoardItem.TextureFromBitmap(device, Properties.Resources.placeholder); System.Drawing.PointF origin = frameProp.GetCanvasOriginPosition(); frames.Add(new DXObject(x - (int)origin.X, y - (int)origin.Y, texture, delay)); } } } return(frames); }