/// <summary> /// Constructs and initialized a new main window for the application. /// </summary> /// <param name="controller"> /// the controller to be notified whenever the user interacts with /// the new window /// </param> public MainForm(Controller controller) { InitializeComponent(); this.controller = controller; // set title this.Text = controller.GetApplicationTitle() + " " + controller.GetApplicationVersion(); // prepare browse folder dialog FolderBrowserDialog.Description = "Select a folder to be recursively scanned for log files!"; FolderBrowserDialog.ShowNewFolderButton = false; // prepare export results dialog SaveFileDialog.AddExtension = true; SaveFileDialog.FileName = "results.txt"; SaveFileDialog.Filter = "Text Files (*.txt)|*.txt|All Files (*.*)|*.*"; SaveFileDialog.OverwritePrompt = true; SaveFileDialog.ValidateNames = true; // prepare status strip ResetStatusStrip(); }
/// <summary> /// Constructs a new parser for extracting detailed information from /// Hostile Worlds log files, loading the list of valid squad member /// class names and valid ability names. /// </summary> /// <param name="controller"> /// the controller to be notified whenever any parse errors occur /// </param> public HostileWorldsLogParser(Controller controller) { this.controller = controller; AddSquadMemberNames(); AddAbilityNames(); }