public static void Task1() { Console.Write("LeftY: "); double LeftY = Convert.ToDouble(Console.ReadLine()); Console.Write("LeftX: "); double LeftX = Convert.ToDouble(Console.ReadLine()); Console.Write("RighY: "); double RightY = Convert.ToDouble(Console.ReadLine()); Console.Write("RightX: "); double RightX = Convert.ToDouble(Console.ReadLine()); RectangleTask1 rect = new RectangleTask1(LeftY, LeftX, RightY, RightX); Console.WriteLine("Square: {0}; Perimeter: {1};", rect.Square(), rect.Perimetеr()); Console.ReadKey(); }
public static void Hw1() { Console.WriteLine("\n----- HomeWork 1 -----"); Console.WriteLine("\n--- Task1 Rectangle ---"); Console.Write("LeftY: "); double LeftY = Convert.ToDouble(Console.ReadLine()); Console.Write("LeftX: "); double LeftX = Convert.ToDouble(Console.ReadLine()); Console.Write("RighY: "); double RightY = Convert.ToDouble(Console.ReadLine()); Console.Write("RightX: "); double RightX = Convert.ToDouble(Console.ReadLine()); HW1.RectangleTask1 rect1 = new HW1.RectangleTask1(LeftY, LeftX, RightY, RightX); Console.WriteLine("Square: {0}; Perimeter: {1};", rect1.Square(), rect1.Perimetеr()); Console.WriteLine("\n--- Task2 Rectangle ---"); HW1.RectangleTask2 rect2 = new HW1.RectangleTask2(LeftY, LeftX, RightY, RightX); Console.WriteLine("Square: {0}; Perimeter: {1};", rect2.Square, rect2.Perimetеr); Console.WriteLine("\n--- Task3 Circle ---"); Console.Write("Radius: "); double radius3 = Convert.ToDouble(Console.ReadLine()); HW1.CircleTask3 circ = new HW1.CircleTask3(); Console.WriteLine("Length: {0}; Square: {1}", circ.Length(radius3), circ.Square(radius3)); Console.WriteLine("--- Task4 Rectangle ---"); Console.Write("LeftY: "); double LeftY4 = Convert.ToDouble(Console.ReadLine()); Console.Write("LeftX: "); double LeftX4 = Convert.ToDouble(Console.ReadLine()); Console.Write("RighY: "); double RightY4 = Convert.ToDouble(Console.ReadLine()); Console.Write("RightX: "); double RightX4 = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("Square: {0}; Perimeter: {1};", HW1.RectangleTask4.Square(LeftY4, LeftX4, RightY4, RightX4), HW1.RectangleTask4.Perimeter(LeftY4, LeftX4, RightY4, RightX4)); Console.WriteLine("--- Task4 Circle ---"); Console.Write("Radius: "); double radius4 = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("Length: {0}; Square: {1};", HW1.CircleTask4.Length(radius4), HW1.CircleTask4.Square(radius4)); Console.WriteLine("--- Task5 Complex Number ---"); double real, imaginary; HW1.ComplexNumberTask5 numb1, numb2 = new HW1.ComplexNumberTask5(); Console.Write("First Real: "); real = Convert.ToDouble(Console.ReadLine()); Console.Write("First Imaginary: "); imaginary = Convert.ToDouble(Console.ReadLine()); numb1 = new HW1.ComplexNumberTask5(real, imaginary); Console.Write("Second Real: "); real = Convert.ToDouble(Console.ReadLine()); Console.Write("Second Imaginary: "); imaginary = Convert.ToDouble(Console.ReadLine()); numb2 = new HW1.ComplexNumberTask5(real, imaginary); HW1.ComplexNumberTask5 numb3 = numb1 * numb2; Console.WriteLine("Multiplication: "); Console.WriteLine($"numb1 = {numb3.Real} + i * {numb3.Imaginary}"); HW1.ComplexNumberTask5 numb4 = numb1 / numb2; Console.WriteLine("Division: "); Console.WriteLine($"numb2 = {numb4.Real} + i * {numb4.Imaginary}"); }