public void Refresh() { m_sortedDevices.Clear(); UnmappingAll(); MappingRoleIfUnbound(BodyRole.Head, 0u); // get related poses and record controller/tracker devices var hmdPose = VivePose.GetPose(0u); // preserve only y-axis rotation hmdPose.rot = Quaternion.Euler(0f, hmdPose.rot.eulerAngles.y, 0f); // move center to half height hmdPose.pos = Vector3.Scale(hmdPose.pos, new Vector3(1f, 0.5f, 1f)); var halfHeight = hmdPose.pos.y; var centerPoseInverse = hmdPose.GetInverse(); for (uint i = 1; i < VRModule.MAX_DEVICE_COUNT; ++i) { if (!IsTrackingDevice(i)) { continue; } var relatedCenterPos = centerPoseInverse.InverseTransformPoint(VRModule.GetCurrentDeviceState(i).pose.pos); m_directionPoint[i] = HandRoleHandler.GetDirectionPoint(new Vector2(relatedCenterPos.x, -relatedCenterPos.y)); m_distanceSqr[i] = relatedCenterPos.sqrMagnitude / (halfHeight * halfHeight); m_sortedDevices.Add(i); } if (m_sortedDevices.Count == 0) { return; } var index = m_sortedDevices.Count - 1; // pointing last index // find 2 feet, should be most farest 2 devices m_sortedDevices.Sort(CompareDistance); if (IsFoot(m_sortedDevices[index])) { if (m_sortedDevices.Count <= 1) { MappingRoleIfUnbound(BodyRole.RightFoot, m_sortedDevices[index]); return; } if (!IsFoot(m_sortedDevices[index - 1])) { // only 1 foot found MappingRoleIfUnbound(BodyRole.RightFoot, m_sortedDevices[index]); m_sortedDevices.RemoveAt(index--); if (index < 0) { return; } } else { // 2 feet found, determine lef/right foot if (m_directionPoint[m_sortedDevices[index]] < m_directionPoint[m_sortedDevices[index - 1]]) { MappingRoleIfUnbound(BodyRole.RightFoot, m_sortedDevices[index]); MappingRoleIfUnbound(BodyRole.LeftFoot, m_sortedDevices[index - 1]); } else { MappingRoleIfUnbound(BodyRole.RightFoot, m_sortedDevices[index - 1]); MappingRoleIfUnbound(BodyRole.LeftFoot, m_sortedDevices[index]); } m_sortedDevices.RemoveAt(index--); m_sortedDevices.RemoveAt(index--); if (index < 0) { return; } } } // find 2 hands, should be most left and most right device m_sortedDevices.Sort(CompareDirection); // right most device as right hand MappingRoleIfUnbound(BodyRole.RightHand, m_sortedDevices[0]); if (m_sortedDevices.Count == 1) { return; } // left most device as left hand MappingRoleIfUnbound(BodyRole.LeftHand, m_sortedDevices[index]); if (m_sortedDevices.Count == 2) { return; } // middle one as hip MappingRoleIfUnbound(BodyRole.Hip, m_sortedDevices[index / 2]); }
public void Refresh() { // find right/left controller index var rightIndex = VRModule.INVALID_DEVICE_INDEX; var leftIndex = VRModule.INVALID_DEVICE_INDEX; if (RoleMap.IsRoleValueBound((int)ControllerRole.RightHand)) { rightIndex = RoleMap.GetMappedDeviceByRoleValue((int)ControllerRole.RightHand); } else { var index = VRModule.GetRightControllerDeviceIndex(); if (VRModule.GetDeviceState(index).deviceClass == VRModuleDeviceClass.Controller) { rightIndex = index; } } if (RoleMap.IsRoleValueBound((int)ControllerRole.LeftHand)) { leftIndex = RoleMap.GetMappedDeviceByRoleValue((int)ControllerRole.LeftHand); } else { var index = VRModule.GetRightControllerDeviceIndex(); if (VRModule.GetDeviceState(index).deviceClass == VRModuleDeviceClass.Controller) { leftIndex = index; } } if (leftIndex == rightIndex) { leftIndex = VRModule.INVALID_DEVICE_INDEX; } // find all other unbound controller class devices for (uint i = 0u, imax = VRModule.GetDeviceStateCount(); i < imax; ++i) { if (i == rightIndex) { continue; } if (i == leftIndex) { continue; } var device = VRModule.GetDeviceState(i); if (!device.isConnected) { continue; } if (device.deviceClass != VRModuleDeviceClass.Controller) { continue; } if (RoleMap.IsDeviceBound(device.serialNumber)) { continue; } m_sortedDeviceList.Add(i); } // if module didn't hint left/right controllers // find left/right most device in m_sortedDeviceList and assigned to leftIndex/rightIndex if (m_sortedDeviceList.Count > 0) { HandRoleHandler.SortDeviceIndicesByDirection(m_sortedDeviceList, VRModule.GetCurrentDeviceState(VRModule.HMD_DEVICE_INDEX).pose); if (rightIndex == VRModule.INVALID_DEVICE_INDEX && !RoleMap.IsRoleBound(ControllerRole.RightHand)) { rightIndex = m_sortedDeviceList[0]; m_sortedDeviceList.RemoveAt(0); } if (m_sortedDeviceList.Count > 0 && leftIndex == VRModule.INVALID_DEVICE_INDEX && !RoleMap.IsRoleBound(ControllerRole.RightHand)) { leftIndex = m_sortedDeviceList[m_sortedDeviceList.Count - 1]; m_sortedDeviceList.RemoveAt(m_sortedDeviceList.Count - 1); } } if (rightIndex != VRModule.INVALID_DEVICE_INDEX) { MappingRoleIfUnbound(ControllerRole.RightHand, rightIndex); } if (leftIndex != VRModule.INVALID_DEVICE_INDEX) { MappingRoleIfUnbound(ControllerRole.LeftHand, leftIndex); } if (m_sortedDeviceList.Count > 0) { var otherCtrlIndex = -1; var otherRole = ControllerRole.Controller3 - 1; while (NextUnmappedSortedDevice(ref otherCtrlIndex) && NextUnmappedRole(ref otherRole)) { MappingRole(otherRole, m_sortedDeviceList[otherCtrlIndex]); } m_sortedDeviceList.Clear(); } }