/// <summary> /// 打开窗口 /// </summary> public static void OpenWindow() { TexturePainterWindow window = GetWindow <TexturePainterWindow>(); window.titleContent.image = EditorGUIUtility.IconContent("ContentSizeFitter Icon").image; window.titleContent.text = "Texture Painter"; }
public static void Painter() { TexturePainterWindow.OpenWindow(); }