コード例 #1
0
ファイル: FileEntry.cs プロジェクト: MHeasell/HPIZ-Archiver
 public FileEntry(BinaryReader reader, HpiArchive parentArchive)
 {
     OffsetOfCompressedData = reader.ReadInt32();
     UncompressedSize       = reader.ReadInt32();
     FlagCompression        = (CompressionMethod)reader.ReadByte();
     parent = parentArchive;
 }
コード例 #2
0
ファイル: HpiFile.cs プロジェクト: MHeasell/HPIZ-Archiver
        public static void DoExtraction(PathCollection archivesFiles, string destinationPath, IProgress <string> progress)
        {
            foreach (var archiveFullPath in archivesFiles.Keys)
            {
                using (var archive = new HpiArchive(File.OpenRead(archiveFullPath)))
                {
                    //int progressLimiter = (fileList.Count - 1) / 100 + 1; //Reduce progress calls

                    foreach (var shortFileName in archivesFiles[archiveFullPath])
                    {
                        string fullName = destinationPath + "\\" + shortFileName;
                        Directory.CreateDirectory(Path.GetDirectoryName(fullName));
                        var entry = archive.Entries[shortFileName];
                        File.WriteAllBytes(fullName, archive.Extract(entry));

                        //Report progress
                        if (progress != null) //&& i % progressLimiter == 0)
                        {
                            progress.Report(shortFileName);
                        }
                    }
                }
            }
        }
コード例 #3
0
ファイル: HpiFile.cs プロジェクト: MHeasell/HPIZ-Archiver
        public static void Merge(PathCollection archivesFiles, string destinationArchiveFileName, CompressionFlavor flavor, IProgress <string> progress)
        {
            var files = new SortedDictionary <string, FileEntry>();

            foreach (var archiveFullPath in archivesFiles.Keys)
            {
                using (var archive = new HpiArchive(File.OpenRead(archiveFullPath)))
                    foreach (var shortFileName in archivesFiles[archiveFullPath])
                    {
                        var entry  = archive.Entries[shortFileName];
                        var buffer = archive.Extract(entry);

                        if (files.ContainsKey(shortFileName))
                        {
                            files[shortFileName] = new FileEntry(buffer, flavor, shortFileName, progress);
                        }
                        else
                        {
                            files.Add(shortFileName, new FileEntry(buffer, flavor, shortFileName, progress));
                        }
                    }
            }
            WriteToFile(destinationArchiveFileName, files);
        }
コード例 #4
0
ファイル: HpiFile.cs プロジェクト: MHeasell/HPIZ-Archiver
        private static void WriteToFile(string destinationArchiveFileName, SortedDictionary <string, FileEntry> entries)
        {
            var tree = new DirectoryTree(); //Provisory Tree

            foreach (var fileName in entries.Keys)
            {
                tree.AddEntry(fileName);
            }
            int directorySize = tree.CalculateSize() + 20;

            using (var fileStream = File.Create(destinationArchiveFileName))
            {
                BinaryWriter chunckWriter = new BinaryWriter(fileStream);

                chunckWriter.BaseStream.Position = directorySize;

                foreach (var file in entries)
                {
                    if (chunckWriter.BaseStream.Position > Int32.MaxValue)
                    {
                        throw new Exception("Maximum allowed size is 2GB (2 147 483 647 bytes).");
                    }

                    file.Value.OffsetOfCompressedData = (int)chunckWriter.BaseStream.Position;

                    if (file.Value.FlagCompression != CompressionMethod.None)
                    {
                        foreach (var size in file.Value.compressedChunkSizes)
                        {
                            chunckWriter.Write(size);
                        }
                    }

                    foreach (var chunk in file.Value.ChunkBytes)
                    {
                        chunckWriter.Write(chunk);
                    }
                }
                chunckWriter.Write("Copyright " + DateTime.Now.Year.ToString() + " Cavedog Entertainment"); //Endfile mandatory string

                BinaryWriter headerWriter = new BinaryWriter(new MemoryStream());

                headerWriter.BaseStream.Position = 0;

                headerWriter.Write(HpiArchive.HeaderMarker);
                headerWriter.Write(HpiArchive.DefaultVersion);

                tree = new DirectoryTree(); //Definitive Tree
                foreach (var item in entries.Keys)
                {
                    tree.AddEntry(item);
                }
                directorySize = tree.CalculateSize() + 20; //TO IMPROVE, BAD CODE
                headerWriter.Write(directorySize);

                headerWriter.Write(HpiArchive.NoObfuscationKey);

                int directoryStart = 20;
                headerWriter.Write(directoryStart); //Directory Start at Pos20

                IEnumerator <FileEntry> sequence = entries.Values.ToList().GetEnumerator();
                HpiArchive.SetEntries(tree, headerWriter, sequence);

                fileStream.Position = 0;
                headerWriter.BaseStream.Position = 0;
                headerWriter.BaseStream.CopyTo(fileStream);

                if (fileStream.Length > Int32.MaxValue)
                {
                    MessageBox.Show("The HPI file was created, but its size exceeds 2GB (2 147 483 647 bytes). A fatal error may occur when loading the game.", "Oversize Warning", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                }
            }
        }