public virtual void Write(PackFileSerializer s, BinaryWriterEx bw) { m_transforms.Write(s, bw); m_setupStabilization.Write(s, bw); m_angMotor.Write(s, bw); m_angFriction.Write(s, bw); m_angLimit.Write(s, bw); m_2dAng.Write(s, bw); m_ballSocket.Write(s, bw); bw.WriteUInt64(0); }
public virtual void Write(PackFileSerializer s, BinaryWriterEx bw) { m_transforms.Write(s, bw); m_setupStabilization.Write(s, bw); m_ragdollMotors.Write(s, bw); m_angFriction.Write(s, bw); m_twistLimit.Write(s, bw); m_coneLimit.Write(s, bw); m_planesLimit.Write(s, bw); m_ballSocket.Write(s, bw); }