public override bool MouseDown(MouseEventArgs e) { bool vResult = FShapeLine.MouseDown(e); Active = FShapeLine.ActiveObj != HCShapeLineObj.sloNone; if (Active) { if (e.Button == MouseButtons.Left) { this.Resizing = ((FShapeLine.ActiveObj == HCShapeLineObj.sloStart) || (FShapeLine.ActiveObj == HCShapeLineObj.sloEnd)); if (this.Resizing) { this.FResizeX = e.X; this.FResizeY = e.Y; FLeftTop = GetShapeLeftTop(); // 缩放前的Rect的LeftTop } else if (FShapeLine.ActiveObj == HCShapeLineObj.sloLine) { FLeftTop = GetShapeLeftTop(); // 移动前的Rect的LeftTop } } } return(vResult); }
public override bool MouseDown(MouseEventArgs e) { bool vResult = FShapeLine.MouseDown(e); Active = FShapeLine.ActiveObj != HCShapeLineObj.sloNone; if (Active) { this.Resizing = (e.Button == MouseButtons.Left) && ((FShapeLine.ActiveObj == HCShapeLineObj.sloStart) || (FShapeLine.ActiveObj == HCShapeLineObj.sloEnd)); if (this.Resizing) { this.FResizeX = e.X; this.FResizeY = e.Y; // 缩放前的Rect的LeftTop if (FShapeLine.StartPt.X < FShapeLine.EndPt.X) { FLeftTop.X = FShapeLine.StartPt.X; } else { FLeftTop.X = FShapeLine.EndPt.X; } if (FShapeLine.StartPt.Y < FShapeLine.EndPt.Y) { FLeftTop.Y = FShapeLine.StartPt.Y; } else { FLeftTop.Y = FShapeLine.EndPt.Y; } } } return(vResult); }