public bool ShuffleText_Func(Random random_, float chance, StreamWriter logstream_) { if (lblGameName.Text == "Deltarune") { return(Shuffle.JSONStringShuffle("./lang/lang_en.json", "./lang/lang_en.json", random_, chance, logstream_) && Shuffle.JSONStringShuffle("./lang/lang_ja.json", "./lang/lang_ja.json", random_, chance, logstream_)); } else { MessageBox.Show(lblGameName.Text); return(Shuffle.LoadDataAndFind("STRG", random_, chance, logstream_, _dataWin, Shuffle.ComplexShuffle(Shuffle.SimpleAccumulator, ShuffleText_Shuffler, Shuffle.SimpleWriter))); } }
public bool ShuffleText_Func(Random random_, float chance, StreamWriter logstream_) { if (Directory.Exists("./lang") && Safe.GetFiles("./lang").Count > 0) { bool success = true; foreach (string path in Safe.GetFiles("./lang")) { success = success && Shuffle.JSONStringShuffle(path, path, random_, chance, logstream_); } return(success); } else { //MessageBox.Show(lblGameName.Text); return(Shuffle.LoadDataAndFind("STRG", random_, chance, logstream_, _dataWin, Shuffle.ComplexShuffle(Shuffle.SimpleAccumulator, ShuffleText_Shuffler, Shuffle.SimpleWriter))); } }
public bool ShuffleGFX_Func(Random random_, float chance, StreamWriter logstream_) { return(Shuffle.LoadDataAndFind("SPRT", random_, chance, logstream_, _dataWin, Shuffle.ComplexShuffle(ShuffleGFX_Accumulator, Shuffle.SimpleShuffler, Shuffle.SimpleWriter))); }
public bool ShuffleFont_Func(Random random, float chance, StreamWriter logstream) { return(Shuffle.LoadDataAndFind("FONT", random, chance, logstream, _dataWin, Shuffle.SimpleShuffle)); }
public bool ShuffleAudio_Func(Random random, float chance, StreamWriter logstream) { return(Shuffle.LoadDataAndFind("SOND", random, chance, logstream, _dataWin, Shuffle.SimpleShuffle) && Shuffle.LoadDataAndFind("AUDO", random, chance, logstream, _dataWin, Shuffle.SimpleShuffle)); }