Inheritance: CCToolsBoardBase, IBinaryOutputController
コード例 #1
0
        public HSPE8OutputOnly CreateHSPE8OutputOnly(Enum id, I2CSlaveAddress i2CAddress)
        {
            var device = new HSPE8OutputOnly(DeviceIdFactory.CreateIdFrom(id), i2CAddress, _i2CBus);

            _controller.AddDevice(device);

            return(device);
        }
コード例 #2
0
ファイル: CCToolsBoardService.cs プロジェクト: v1ku/HA4IoT
        public HSPE8OutputOnly RegisterHSPE8OutputOnly(Enum id, I2CSlaveAddress i2CAddress)
        {
            var device = new HSPE8OutputOnly(DeviceIdFactory.CreateIdFrom(id), i2CAddress, _i2CBusService);

            _deviceService.AddDevice(device);

            return(device);
        }
コード例 #3
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        public HSPE8OutputOnly RegisterHSPE8OutputOnly(string id, I2CSlaveAddress i2CAddress)
        {
            var device = new HSPE8OutputOnly(id, i2CAddress, _i2CBusService, _deviceMessageBrokerService, _log);

            _deviceService.AddDevice(device);

            return(device);
        }
コード例 #4
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        private void SetupStairsCeilingLamps(IArea room, HSPE8OutputOnly hspe8UpperFloor)
        {
            var output = new LogicalBinaryOutput()
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO4])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO5])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO7])
                .WithOutput(hspe8UpperFloor[HSPE8Pin.GPIO6])
                .WithInvertedState();

            _actuatorFactory.RegisterLamp(room, Floor.LampStairsCeiling, output);

            _automationFactory.RegisterTurnOnAndOffAutomation(room, Floor.LampStairsCeilingAutomation)
                .WithTrigger(room.GetMotionDetector(Floor.StairsLowerMotionDetector))
                .WithTrigger(room.GetMotionDetector(Floor.StairsUpperMotionDetector))
                //.WithTrigger(floor.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger())
                .WithTarget(room.GetStateMachine(Floor.LampStairsCeiling));

            var lamp = room.GetLamp(Floor.LampStairsCeiling);

            room.GetButton(Floor.ButtonStairsUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter().WithReversedOrder());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter());
                }
            };

            room.GetButton(Floor.ButtonStairsLowerUpper).GetPressedShortlyTrigger().Triggered += (s, e) =>
            {
                if (lamp.GetState().Equals(BinaryStateId.On))
                {
                    lamp.SetState(BinaryStateId.Off, new AnimateParameter());
                }
                else
                {
                    lamp.SetState(BinaryStateId.On, new AnimateParameter().WithReversedOrder());
                }
            };
        }
コード例 #5
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        private void SetupLight(StateMachine light, HSREL8 hsrel8, HSPE8OutputOnly hspe8, IArea room)
        {
            // Front lights (left, middle, right)
            var fl = hspe8[HSPE8Pin.GPIO0].WithInvertedState();
            var fm = hspe8[HSPE8Pin.GPIO2].WithInvertedState();
            var fr = hsrel8[HSREL8Pin.GPIO0].WithInvertedState();

            // Middle lights (left, middle, right)
            var ml = hspe8[HSPE8Pin.GPIO1].WithInvertedState();
            var mm = hspe8[HSPE8Pin.GPIO3].WithInvertedState();
            var mr = hsrel8[HSREL8Pin.GPIO1].WithInvertedState();

            // Rear lights (left, right)
            // Two mechanical relays.
            var rl = hsrel8[HSREL8Pin.GPIO5];
            var rr = hsrel8[HSREL8Pin.GPIO4];

            light.AddOffState()
                .WithLowOutput(fl)
                .WithLowOutput(fm)
                .WithLowOutput(fr)
                .WithLowOutput(ml)
                .WithLowOutput(mm)
                .WithLowOutput(mr)
                .WithLowOutput(rl)
                .WithLowOutput(rr);

            light.AddOnState()
                .WithHighOutput(fl)
                .WithHighOutput(fm)
                .WithHighOutput(fr)
                .WithHighOutput(ml)
                .WithHighOutput(mm)
                .WithHighOutput(mr)
                .WithHighOutput(rl)
                .WithHighOutput(rr);

            var deskOnlyStateId = new ComponentState("DeskOnly");
            light.AddState(deskOnlyStateId)
                .WithHighOutput(fl)
                .WithHighOutput(fm)
                .WithLowOutput(fr)
                .WithHighOutput(ml)
                .WithLowOutput(mm)
                .WithLowOutput(mr)
                .WithLowOutput(rl)
                .WithLowOutput(rr);

            var couchOnlyStateId = new ComponentState("CouchOnly");
            light.AddState(couchOnlyStateId)
                .WithLowOutput(fl)
                .WithLowOutput(fm)
                .WithLowOutput(fr)
                .WithLowOutput(ml)
                .WithLowOutput(mm)
                .WithLowOutput(mr)
                .WithLowOutput(rl)
                .WithHighOutput(rr);

            light.WithTurnOffIfStateIsAppliedTwice();

            room.GetButton(Office.ButtonLowerRight)
                .GetPressedShortlyTrigger()
                .Attach(light.GetSetStateAction(couchOnlyStateId));

            room.GetButton(Office.ButtonLowerLeft)
                .GetPressedShortlyTrigger()
                .Attach(light.GetSetStateAction(deskOnlyStateId));

            room.GetButton(Office.ButtonUpperLeft)
                .GetPressedShortlyTrigger()
                .Attach(light.GetSetStateAction(BinaryStateId.On));

            _synonymService.AddSynonymsForArea(Room.Office, "Büro", "Arbeitszimmer");

            _synonymService.AddSynonymsForComponent(Room.Office, Office.CombinedCeilingLights, "Licht");
            _synonymService.AddSynonymsForComponent(Room.Office, Office.SocketRearLeftEdge, "Rotlicht", "Pufflicht", "Rot");

            _synonymService.AddSynonymsForComponentState(deskOnlyStateId, "Schreibtisch");
            _synonymService.AddSynonymsForComponentState(couchOnlyStateId, "Couch");
        }
コード例 #6
0
        public HSPE8OutputOnly RegisterHSPE8OutputOnly(Enum id, I2CSlaveAddress i2CAddress)
        {
            var device = new HSPE8OutputOnly(DeviceIdFactory.CreateIdFrom(id), i2CAddress, _i2CBusService);
            _deviceService.AddDevice(device);

            return device;
        }