protected void OnClientDisConnect(ANetChannel channel) { if (Channels.TryRemove(channel.Id, out ANetChannel value)) { if (this.ProtocalType == ProtocalType.Wcp) { var wchannel = channel as WcpChannel; Log.Debug($"{this.ProtocalType}与服务端:{wchannel.HttpPrefixed}连接断开.", LoggerBllType.Network); } else { var loacalPort = channel.LocalEndPoint == null ? 0 : channel.LocalEndPoint.Port; Log.Debug($"{this.ProtocalType}端口:{loacalPort}与服务端:{channel.RemoteEndPoint}连接断开.", LoggerBllType.Network); } OnClientDisconnected?.Invoke(value); } }
protected void OnAccept(ANetChannel channel) { if (this.ProtocalType == ProtocalType.Wcp) { var wchannel = channel as WcpChannel; Log.Debug($"{this.ProtocalType}监听Prefied:{wchannel.HttpPrefixed}接受客户端:{channel.RemoteEndPoint}连接成功.", LoggerBllType.Network); } else { var loacalPort = channel.LocalEndPoint == null ? 0 : channel.LocalEndPoint.Port; Log.Debug($"{this.ProtocalType}监听端口:{loacalPort}接受客户端:{channel.RemoteEndPoint}连接成功.", LoggerBllType.Network); } channel.Connected = true; AddChannel(channel); channel.OnDisconnected = OnServerDisConnect; channel.OnReceive = (p) => { channel.Network.Dispatching(p); }; OnServerConnected?.Invoke(channel); }
protected void OnConnect(ANetChannel channel) { if (this.ProtocalType == ProtocalType.Wcp) { var wchannel = channel as WcpChannel; Log.Debug($"{this.ProtocalType}连接服务端:{wchannel.HttpPrefixed}成功.", LoggerBllType.Network); } else { var loacalPort = channel.LocalEndPoint == null ? 0 : channel.LocalEndPoint.Port; Log.Debug($"{this.ProtocalType}端口:{loacalPort}连接服务端:{channel.RemoteEndPoint}成功.", LoggerBllType.Network); } channel.Connected = true; this.AddChannel(channel); channel.OnDisconnected = OnClientDisConnect; channel.OnReceive = (p) => { channel.Network.Dispatching(p); }; this.OnClientConnected?.Invoke(channel); }
private void OnAcceptComplete(ANetChannel channel) { OnAccept(channel); channel.StartRecv(); }
public Network(ANetChannel channel) { this.Channel = channel; this.Session = channel.Session; }
internal void Subscribe(ANetChannel channel, Action <Packet> notificationAction, ushort netCommand) { channel.Subscribe(notificationAction, netCommand); }
internal void Subscribe <TRequest>(ANetChannel channel, TRequest data, Action <Packet> notificationAction, ushort netCommand) { channel.Subscribe(data, notificationAction, netCommand); }
internal void Send(ANetChannel channel, ushort netCommand, int rpcId) { channel.Send(netCommand, rpcId); }
internal void Send(ANetChannel channel, object data, ushort netCommand, int rpcId, Type type) { channel.Send(data, netCommand, rpcId, type); }
internal void Send <TSender>(ANetChannel channel, TSender data, ushort netCommand, int rpcId) { channel.Send(data, netCommand, rpcId); }
protected void AddChannel(ANetChannel channel) { Channels.TryAdd(channel.Id, channel); }