public WordManager(AddWordMenu addWordMenu) { this.addWordMenu = addWordMenu; theHangman = new Hangman(new Vector2(50, 100), new Point(4, 3), new Point(900, 1080), maxErrors); newWordButton = new Button(TextureManager.buttonTex2x1, GetScalePos(1425, 950), "Nytt ord"); backButton = new Button(TextureManager.buttonTex2x1, GetScalePos(1675, 950), "Tillbaka"); categoryMenu = new CategoryMenu(); }
protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); textureManager = new TextureManager(this.Content); addWordMenu = new AddWordMenu(); wordManager = new WordManager(addWordMenu); //Skickar med addWordMenu för att kunna använda objektet inne i WordManager. layerManager = new LayerManager(); mainMenu = new MainMenu(this); }