public void ProcessPing(StandardPingTunnelPacket ping, UdpClient udpClient) { StandardPongTunnelPacket pong = new StandardPongTunnelPacket() { data = ping.data }; byte[] bytes = pong.getBytes(); udpClient.Send(bytes, bytes.Length, ping.ip); //Logger.Debug("Sent a UDP pong [seq=" + ping.data[0] + "] to " + ping.ip); }
public BasicTunnelPacket getPacket(byte[] bytes, IPEndPoint ip) { BasicTunnelPacket packet; switch (bytes[BasicTunnelPacket.PKT_POS_TYPE]) { case BasicTunnelPacket.PKT_TYPE_PING: packet = new StandardPingTunnelPacket(); break; case BasicTunnelPacket.PKT_TYPE_PONG: packet = new StandardPongTunnelPacket(); break; case BasicTunnelPacket.PKT_TYPE_SYNC_RS: packet = new StandardSyncRsTunnelPacket(); break; case BasicTunnelPacket.PKT_TYPE_SYNC_RQ: packet = new StandardSyncRqTunnelPacket(); break; case BasicTunnelPacket.PKT_TYPE_WAVE_RS: packet = new StandardWaveTunnelRsPacket(); break; case BasicTunnelPacket.PKT_TYPE_WAVE_RQ: packet = new StandardWaveTunnelRqPacket(); break; case BasicTunnelPacket.PKT_TYPE_DATA: packet = new StandardTunnelDataPacket(); break; case BasicTunnelPacket.PKT_TYPE_NOP: packet = new StandardTunnelNopPacket(); break; case BasicTunnelPacket.PKT_TYPE_CLOSE: packet = new StandardCloseTunnelPacket(); break; default: throw new UnknownPacketException("Failed to determine packet type [" + bytes[BasicTunnelPacket.PKT_POS_TYPE] + "]"); } packet.processPacket(bytes, ip); return packet; }
public void ProcessPong(StandardPongTunnelPacket packet) { _pingEvent.Set(); }