public void OnClick(GameObject tagButton) { for (int i = 0; i < tagButtons.Length; i++) { if (tagButton == tagButtons[i]) { groups[i].SetActive(true); GetGrids(i); OnValueChange(); tagButtons[i].GetComponent <UIButton>().isEnabled = false; group = (Global.Group)System.Enum.Parse(typeof(Global.Group), tagButtons[i].transform.name); groupLabel.text = groupLabelText[i]; } else { groups[i].SetActive(false); tagButtons[i].GetComponent <UIButton>().isEnabled = true; } } if (File.Exists(Global.path)) { SaveController.GetInstance().LoadXML(); NumberController.GetInstance().Number(); } }
public void Check() { if (toggle.value == true && total == 0) { total++; label.text = string.Format("{0}/{1}", total, max); } NumberController.GetInstance().Number(); SaveController.GetInstance().UpdateXML(transform); }
public void Plus() { if (total == max) { return; } total++; label.text = string.Format("{0}/{1}", total, max); NumberController.GetInstance().Number(); SaveController.GetInstance().UpdateXML(transform); }
public void Minus() { if (total == 0) { return; } total--; if (total == 0) { toggle.value = false; } label.text = string.Format("{0}/{1}", total, max); NumberController.GetInstance().Number(); SaveController.GetInstance().UpdateXML(transform); }
public void Check() { SaveController.GetInstance().UpdateXML(transform.parent); NumberController.GetInstance().Number(); }