public static void Init() { VFXScapegoat = new GameObject("ShrineVFXScapegoat"); VFXScapegoat.gameObject.SetActive(false); UnityEngine.Object.DontDestroyOnLoad(VFXScapegoat); ShrineIconCollection = SpriteBuilder.ConstructCollection(VFXScapegoat, "ShrineIcon_Collection"); UnityEngine.Object.DontDestroyOnLoad(ShrineIconCollection); bool initialized = ShrineFactory.m_initialized; bool flag = !initialized; bool flag2 = flag; if (flag2) { DungeonHooks.OnFoyerAwake += ShrineFactory.PlaceBreachShrines; DungeonHooks.OnPreDungeonGeneration += delegate(LoopDungeonGenerator generator, Dungeon dungeon, DungeonFlow flow, int dungeonSeed) { bool flag3 = flow.name != "Foyer Flow" && !GameManager.IsReturningToFoyerWithPlayer; bool flag4 = flag3; bool flag5 = flag4; if (flag5) { ShrineFactory.CleanupBreachShrines(); } }; ShrineFactory.m_initialized = true; } }
// Token: 0x06000055 RID: 85 RVA: 0x00004BB0 File Offset: 0x00002DB0 public static tk2dSpriteAnimationClip BuildAnimation(AIAnimator aiAnimator, string name, string spriteDirectory, int fps) { tk2dSpriteCollectionData tk2dSpriteCollectionData = aiAnimator.GetComponent <tk2dSpriteCollectionData>(); bool flag = !tk2dSpriteCollectionData; if (flag) { tk2dSpriteCollectionData = SpriteBuilder.ConstructCollection(aiAnimator.gameObject, aiAnimator.name + "_collection"); } string[] resourceNames = ResourceExtractor.GetResourceNames(); List <int> list = new List <int>(); for (int i = 0; i < resourceNames.Length; i++) { bool flag2 = resourceNames[i].StartsWith(spriteDirectory.Replace('/', '.'), StringComparison.OrdinalIgnoreCase); if (flag2) { list.Add(SpriteBuilder.AddSpriteToCollection(resourceNames[i], tk2dSpriteCollectionData)); } } bool flag3 = list.Count == 0; if (flag3) { Tools.PrintError <string>("No sprites found for animation " + name, "FF0000"); } tk2dSpriteAnimationClip tk2dSpriteAnimationClip = SpriteBuilder.AddAnimation(aiAnimator.spriteAnimator, tk2dSpriteCollectionData, list, name, tk2dSpriteAnimationClip.WrapMode.Loop); tk2dSpriteAnimationClip.fps = (float)fps; return(tk2dSpriteAnimationClip); }
public static tk2dSpriteAnimationClip BuildAnimation(AIAnimator aiAnimator, string name, string spriteDirectory, int fps) { tk2dSpriteCollectionData collection = aiAnimator.GetComponent <tk2dSpriteCollectionData>(); if (!collection) { collection = SpriteBuilder.ConstructCollection(aiAnimator.gameObject, $"{aiAnimator.name}_collection"); } string[] resources = ResourceExtractor.GetResourceNames(); List <int> indices = new List <int>(); for (int i = 0; i < resources.Length; i++) { if (resources[i].StartsWith(spriteDirectory.Replace('/', '.'), StringComparison.OrdinalIgnoreCase)) { indices.Add(SpriteBuilder.AddSpriteToCollection(resources[i], collection)); } } if (indices.Count == 0) { Tools.PrintError($"No sprites found for animation {name}"); } tk2dSpriteAnimationClip clip = SpriteBuilder.AddAnimation(aiAnimator.spriteAnimator, collection, indices, name, tk2dSpriteAnimationClip.WrapMode.Loop); clip.fps = fps; return(clip); }