internal MainWindow() { // Set Size and center the window Size = new Size(1200 + BorderInformation, 600); CenterToScreen(); // Create a new menu strip and assign it to our MainMenuStrip property MenuStrip mainMenu = new MenuStrip(); MainMenuStrip = mainMenu; this.Controls.Add(mainMenu); // Create a new GridBox control and resize it GridBox gridBox = new GridBox(); gridBox.ParentWindow = this; gridBox.Location = new Point((15 * 3) + (5 * 3) + 20, MainMenuStrip.Height); this.Controls.Add(gridBox); gridBox.ResizeGridBox(); // Assign an event handler to a ResizeEnd event ResizeEnd += new EventHandler(HandleResizeEnd); // Now we actually populate the menu this.PopulateMenubar(); // Draw the color boxes (for color selection) Label colorsLabel = new Label(); colorsLabel.Location = new Point(5, MainMenuStrip.Height + 1); colorsLabel.Text = "Colors:"; this.Controls.Add(colorsLabel); int y = MainMenuStrip.Height + colorsLabel.Height + 3, x = 5; // x,y topleft point. Pixels. for (int i = 1; i <= PredefinedColors.Length; i++) { // i == 1 initially because 0 % N is 0, // which causes a logic problem later on. // We'll just always pull the color at i-1 instead of i. Color color = ColorTranslator.FromHtml(PredefinedColors[i - 1]); ColorBox colorBox = new ColorBox(this); colorBox.Location = new Point(x, y); colorBox.Size = new Size(15, 15); colorBox.BackColor = color; this.Controls.Add(colorBox); x += colorBox.Width + 10; if (i % 3 == 0) { /* On every 3 ColorBoxes drawn we move downwards by the ColorBox's height plus 10 pixels. * We also have to reset x to its original position. */ x = 5; y += colorBox.Height + 10; } colorBox.Invalidate(); } // Now the big ColorBox which shows the currently selected color. y += 10; Label selected = new Label(); selected.Text = "Selected:"; selected.Location = new Point(5, y); this.Controls.Add(selected); ColorBox bigBox = new ColorBox(this); bigBox.Location = new Point(5, y + 25); bigBox.Size = new Size((15 * 3) + (5 * 3) + 5, 50); bigBox.BackColor = gridBox.SelectedColor; // Should be white. bigBox.Name = "BigBox"; // Required for updating the BackColor of the box this.Controls.Add(bigBox); bigBox.Invalidate(); }