//Restart New Game private void play() { DialogResult result; result = cat_lev.ShowDialog(); if (result == DialogResult.OK) { word = cat_lev.textBox; pl_word = word.Trim(); button1.Visible = false; running = true; //MessageBox.Show(word); gen_game(); } else if (result == DialogResult.Cancel) { running = false; if (conn == null) { server.Stop(); } else { running = false; conn.Shutdown(SocketShutdown.Both); server.Stop(); } } Thread t = new Thread(new ThreadStart(listen)); t.Start(); }
private void button1_Click(object sender, EventArgs e) { Category_level cl = new Category_level(); DialogResult result; result = cl.ShowDialog(); if (result == DialogResult.OK) { str = cl.textBox; wordToFind = str.Trim(); button1.Visible = false; } MessageBox.Show(str); RestartTheGame(); }