Response server_RegisterReceived(Growl.Connector.Application application, List <NotificationType> notificationTypes, Growl.Connector.RequestInfo requestInfo) { if (requestInfo.PreviousReceivedHeaders.Count < 0) // change to a positive number to forward { Forwarder fwd = new Forwarder(password, "127.0.0.1", Growl.Connector.GrowlConnector.TCP_PORT, requestInfo); fwd.EncryptionAlgorithm = Cryptography.SymmetricAlgorithmType.AES; fwd.Register(application, notificationTypes.ToArray()); } Response response = new Response(); return(response); }
Growl.Daemon.SubscriptionResponse server_SubscribeReceived(Growl.Daemon.Subscriber subscriber, Growl.Connector.RequestInfo requestInfo) { Growl.Daemon.SubscriptionResponse r = new Growl.Daemon.SubscriptionResponse(300); return(r); }
Response server_NotifyReceived(Notification notification, Growl.Daemon.CallbackInfo callbackInfo, Growl.Connector.RequestInfo requestInfo) { Response response = new Response(); if (callbackInfo != null) { if (callbackInfo.ShouldKeepConnectionOpen()) { response.SetCallbackData(notification.ID, callbackInfo.Context, Growl.CoreLibrary.CallbackResult.CLICK); // simulate a wait System.Threading.Thread.Sleep(5000); } else { string url = callbackInfo.Context.CallbackUrl; server_ServerMessage(null, Growl.Daemon.GrowlServer.LogMessageType.Information, url); } } //Console.WriteLine("notification response"); return(response); }
public override void ForwardNotification( Notification notification, CallbackContext callbackContext, RequestInfo requestInfo, bool isIdle, ForwardedNotificationCallbackHandler callbackFunction ) { //notify.ShowBalloonTip ( 4000, notification.Title, notification.Text, ToolTipIcon.Info ); }
public override void ForwardRegistration( Connector.Application application, List<NotificationType> notificationTypes, RequestInfo requestInfo, bool isIdle ) { // do nothing }
public override void ForwardNotification(Growl.Connector.Notification notification, Growl.Connector.CallbackContext callbackContext, Growl.Connector.RequestInfo requestInfo, bool isIdle, ForwardedNotificationCallbackHandler callbackFunction) { Forwarder growl = new Forwarder(this.Password, this.IPAddress, this.Port, requestInfo); growl.KeyHashAlgorithm = this.HashAlgorithm; growl.EncryptionAlgorithm = this.EncryptionAlgorithm; #if DEBUG //growl.EncryptionAlgorithm = Cryptography.SymmetricAlgorithmType.PlainText; #endif growl.ForwardedNotificationCallback += callbackFunction; growl.Notify(notification, callbackContext); }
public override void ForwardRegistration(Growl.Connector.Application application, List <Growl.Connector.NotificationType> notificationTypes, Growl.Connector.RequestInfo requestInfo, bool isIdle) { //UoS: stop forwarding registrations to remote clients if (!ApplicationMain.NoforwardregistrationMode) { Forwarder growl = new Forwarder(this.Password, this.IPAddress, this.Port, requestInfo); growl.KeyHashAlgorithm = this.HashAlgorithm; growl.EncryptionAlgorithm = this.EncryptionAlgorithm; #if DEBUG //growl.EncryptionAlgorithm = Cryptography.SymmetricAlgorithmType.PlainText; #endif growl.Register(application, notificationTypes.ToArray()); } }
/// <summary> /// Called when an application registration is received by GfW. /// </summary> /// <param name="application">The application.</param> /// <param name="notificationTypes">The notification types.</param> /// <param name="requestInfo">The request info.</param> /// <param name="isIdle"><c>true</c> if the user is currently idle;<c>false</c> otherwise</param> /// <remarks> /// Many types of forwarders can just ignore this event. /// </remarks> public override void ForwardRegistration(Growl.Connector.Application application, List <Growl.Connector.NotificationType> notificationTypes, Growl.Connector.RequestInfo requestInfo, bool isIdle) { // do nothing }
/// <summary> /// Called when a notification is received by GfW. /// </summary> /// <param name="notification">The notification information</param> /// <param name="callbackContext">The callback context.</param> /// <param name="requestInfo">The <see cref="Growl.Connector.RequestInfo"/> associated with the notification request</param> /// <param name="isIdle"><c>true</c> if the user is currently idle;<c>false</c> otherwise</param> /// <param name="callbackFunction">The function GfW will run if this notification is responded to on the forwarded computer</param> /// <remarks> /// Unless your forwarder is going to handle socket-style callbacks from the remote computer, you should ignore /// the <paramref name="callbackFunction"/> parameter. /// </remarks> public abstract void ForwardNotification(Growl.Connector.Notification notification, Growl.Connector.CallbackContext callbackContext, Growl.Connector.RequestInfo requestInfo, bool isIdle, ForwardedNotificationCallbackHandler callbackFunction);
/// <summary> /// Called when an application registration is received by GfW. /// </summary> /// <param name="application">The <see cref="Growl.Connector.Application"/> that is registering</param> /// <param name="notificationTypes">A list of <see cref="Growl.Connector.NotificationType"/>s being registered</param> /// <param name="requestInfo">The <see cref="Growl.Connector.RequestInfo"/> associated with the registration request</param> /// <param name="isIdle"><c>true</c> if the user is currently idle;<c>false</c> otherwise</param> public abstract void ForwardRegistration(Growl.Connector.Application application, List <Growl.Connector.NotificationType> notificationTypes, Growl.Connector.RequestInfo requestInfo, bool isIdle);