public void Previous() { if (MusicTime.Beat == 1 && MusicTime.Tick == 0) { Rewind(); } else { MusicTime = new MusicTime(MusicTime.Measure, 1, 0); } }
public void Next() { MusicTime = new MusicTime(MusicTime.Measure + 1, 1, 0); }
public void Rewind() { MusicTime -= new MusicTime(-1, 1, 0); }