public void return_to_pool_directly() { var sut = new BufferSlicePool(10, 2); var buffer = sut.Pop(); sut.Push(buffer); sut.Pop(); sut.Pop(); }
public void return_to_pool__verify_that_it_got_enqueued() { var sut = new BufferSlicePool(10, 2); var buffer = sut.Pop(); sut.Push(buffer); sut.Pop(); sut.Pop(); }