/// <summary> /// When the user cancels the main menu, ask if they want to exit the sample. /// </summary> protected override void OnCancel() { const string message = "Are you sure you want to exit this game?"; MessageBoxScreen confirmExitMessageBox = new MessageBoxScreen(message); confirmExitMessageBox.Accepted += ConfirmExitMessageBoxAccepted; ScreenManager.AddScreen(confirmExitMessageBox); }
private void ShowTutorial( string message ) { // only show tutorials if enabled if (SettingsManager.TutorialsEnabled) { MessageBoxScreen tutorialMessageBox = new MessageBoxScreen("Tutorial: " + message, false, true); ScreenManager.AddScreen(tutorialMessageBox); } }
/// <summary> /// Event handler for when the Quit Game menu entry is selected. /// </summary> void QuitGameMenuEntrySelected(object sender, EventArgs e) { const string message = "Are you sure you want to quit this game?"; MessageBoxScreen confirmQuitMessageBox = new MessageBoxScreen(message); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox); }