void Awake () { _cam = GameObject.FindObjectOfType<CamPanAndZoom>(); _gameStatsManager = GameObject.FindObjectOfType<GameStatsManager>(); _gameManager = GameObject.FindObjectOfType<GameManager>(); _levelInstantiator = GameObject.FindObjectOfType<LevelInstantiator>(); }
void Awake () { _cam = GameObject.FindObjectOfType<CamPanAndZoom>(); _gameManager = GameObject.FindObjectOfType<GameManager>(); }