/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (GravWalker game = new GravWalker()) { game.Run(); } }
public GamePage(string launchArguments) { this.InitializeComponent(); // Create the game. _game = XamlGame<GravWalker>.Create(launchArguments, Window.Current.CoreWindow, this); }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here graphics.ApplyChanges(); Instance = this; base.Initialize(); }