public void Increase(SkillTemplate skill, int levels = 1) { if (skill == null) { throw new ArgumentNullException(nameof(skill), $"{nameof(skill)} is null."); } Increase(skill.Name, skill.Specialty, levels); }
public void Add(SkillTemplate skill, int minLevel = 0) { if (skill == null) { throw new ArgumentNullException(nameof(skill), $"{nameof(skill)} is null."); } Add(skill.Name, skill.Specialty, minLevel); }
public void Increase(SkillTemplate skill, int levels = 1) { Increase(skill.Name, skill.Specialty, levels); }
public void Add(SkillTemplate skill, int minLevel = 0) { Add(skill.Name, skill.Specialty, minLevel); }