private void AddLightToDropDown(int ID, string LightType) { // code to add new light to light drop down list var sliToAdd = new ShapeListItem(ID, LightType); //Add object cbPointLights.Items.Add(sliToAdd); cbPointLights.SelectedIndex = cbPointLights.Items.Count - 1; }
/// <summary> /// Adds a new light to the shape list combo box /// </summary> public void AddToLightList(string ShapeDesc, int ID) { //update light count UpdateLightCount(); //create new object, set ID = light count, set description to shape type var sliToAdd = new ShapeListItem(ID, ShapeDesc); //Add object cbPointLights.Items.Add(sliToAdd); cbPointLights.SelectedIndex = cbPointLights.Items.Count - 1; }
/// <summary> /// Adds a new shape to the shape list combo box /// </summary> public void AddToShapeList(string ShapeDesc, int ID) { //update shape count UpdateShapeCount(); //create new object, set ID = shape count, set description to shape type var sliToAdd = new ShapeListItem(ID, ShapeDesc); //Add object cboShapeList.Items.Add(sliToAdd); cboShapeList.SelectedIndex = cboShapeList.Items.Count - 1; txtRename.Text = _renderer.Meshes[cboShapeList.SelectedIndex].Name; }