private void simpleOpenGlControl1_MouseClick(object sender, MouseEventArgs e) { if (renderer.load == true && renderer.option_screen == false) { // MessageBox.Show("x = " + e.X + " " + "y = " + e.Y); if (e.X > XMin && e.X < XMax) { if (e.Y > 114 && e.Y < 114 + 120) { //Play Button renderer.Change_option_screen(true); simpleButton1.Visible = true; simpleButton2.Visible = true; simpleButton3.Visible = true; simpleButton4.Visible = true; simpleButton5.Visible = true; simpleButton6.Visible = true; renderer.option_screen = true; mouse_move = true; } else if (e.Y > 639 && e.Y < 639 + 120) { Application.Exit(); } else if (e.Y > 464 && e.Y < 646 + 120) { //about renderer.Change_option_screen(true); renderer.change_about(true); } else if (e.Y > 290 && e.Y < 290 + 120) { //scores //MessageBox.Show("Scores"); Settings set = new Settings(); set.ShowDialog(); } } } else if (renderer.load == true && renderer.option_screen == true) { if (Renderer.GameSoundIsOpened) { gunShoot.Stop(); gunShoot.Play(); } renderer.draw = true; renderer.cam.mAngleY += 0.1f; renderer.shootes(); } }